Poster.vue 9.8 KB

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  1. <template>
  2. <view class="canvas">
  3. <canvas canvas-id="myCanvas" :style="{width: width+'px',height: height+'px'}"></canvas>
  4. </view>
  5. </template>
  6. <!--
  7. list参数说明:
  8. 图片渲染:
  9. type: 'image',
  10. x: X轴位置,
  11. y: Y轴位置,
  12. path: 图片路径,
  13. width: 图片宽度,
  14. height: 图片高度,
  15. rotate: 旋转角度
  16. shape: 形状,默认无,可选值:circle 圆形
  17. area: {x,y,width,height} // 绘制范围,超出该范围会被剪裁掉 该属性与shape暂时无法同时使用,area存在时,shape失效
  18. 文字渲染:
  19. type: 'text',
  20. x: X轴位置,
  21. y: Y轴位置,
  22. text: 文本内容,
  23. size: 字体大小,
  24. textBaseline: 基线 默认top 可选值:'top'、'bottom'、'middle'、'normal'
  25. color: 颜色
  26. 多行文字渲染:
  27. type: 'textarea',
  28. x: X轴位置,
  29. y: Y轴位置,
  30. width:换行的宽度
  31. height: 高度,溢出会展示“...”
  32. lineSpace: 行间距
  33. text: 文本内容,
  34. size: 字体大小,
  35. textBaseline: 基线 默认top 可选值:'top'、'bottom'、'middle'、'normal'
  36. color: 颜色
  37. -->
  38. <script>
  39. export default {
  40. name: "Poster",
  41. props: {
  42. // 绘制队列
  43. list: {
  44. type: Array,
  45. required: true
  46. },
  47. width: {
  48. type: Number,
  49. required: true
  50. },
  51. height: {
  52. type: Number,
  53. required: true
  54. },
  55. backgroundColor: {
  56. type: String,
  57. default: 'rgba(0,0,0,0)'
  58. }
  59. },
  60. emit: ['on-success', 'on-error'],
  61. data() {
  62. return {
  63. posterUrl: '',
  64. ctx: null, //画布上下文
  65. counter: -1, //计数器
  66. drawPathQueue: [], //画图路径队列
  67. };
  68. },
  69. watch: {
  70. list(newVal, oldVal){
  71. debugger
  72. this.list = newVal
  73. if(this.list.length!=0){
  74. this.generateImg()
  75. console.log('mounted')
  76. }
  77. },
  78. drawPathQueue(newVal, oldVal) {
  79. // 绘制单行文字
  80. const fillText = (textOptions) => {
  81. console.log(textOptions)
  82. this.ctx.setFillStyle(textOptions.color)
  83. this.ctx.setFontSize(textOptions.size)
  84. this.ctx.setTextBaseline(textOptions.textBaseline || 'top')
  85. this.ctx.fillText(textOptions.text, textOptions.x, textOptions.y)
  86. }
  87. // 绘制段落
  88. const fillParagraph = (textOptions) => {
  89. this.ctx.setFontSize(textOptions.size)
  90. let tempOptions = JSON.parse(JSON.stringify(textOptions));
  91. // 如果没有指定行间距则设置默认值
  92. tempOptions.lineSpace = tempOptions.lineSpace ? tempOptions.lineSpace : 10;
  93. // 获取字符串
  94. let str = textOptions.text;
  95. console.log()
  96. // 计算指定高度可以输出的最大行数
  97. // let lineCount = Math.floor((tempOptions.height + tempOptions.lineSpace) / (tempOptions.size +
  98. // tempOptions.lineSpace))
  99. // 初始化单行宽度
  100. let lineWidth = 0;
  101. let lastSubStrIndex = 0; //每次开始截取的字符串的索引
  102. // 构建一个打印数组
  103. let strArr = str.split("");
  104. let drawArr = [];
  105. let text = "";
  106. while (strArr.length) {
  107. let word = strArr.shift()
  108. text += word;
  109. let textWidth = this.ctx.measureText(text).width;
  110. if (textWidth > textOptions.width) {
  111. // 因为超出宽度 所以要截取掉最后一个字符
  112. text = text.substr(0, text.length - 1)
  113. drawArr.push(text)
  114. text = "";
  115. // 最后一个字还给strArr
  116. strArr.unshift(word)
  117. } else if (!strArr.length) {
  118. drawArr.push(text)
  119. }
  120. }
  121. if (drawArr.length > tempOptions.lineSpace) {
  122. // 超出最大行数
  123. drawArr.length = tempOptions.lineSpace;
  124. let pointWidth = this.ctx.measureText('...').width;
  125. let wordWidth = 0;
  126. let wordArr = drawArr[drawArr.length - 1].split("");
  127. let words = '';
  128. while (pointWidth > wordWidth) {
  129. words += wordArr.pop();
  130. wordWidth = this.ctx.measureText(words).width
  131. }
  132. drawArr[drawArr.length - 1] = wordArr.join('') + '...';
  133. }
  134. // 打印
  135. for (let i = 0; i < drawArr.length; i++) {
  136. tempOptions.y = tempOptions.y + tempOptions.size * i + tempOptions.lineSpace * i; // y的位置
  137. tempOptions.text = drawArr[i]; // 绘制的文本
  138. fillText(tempOptions)
  139. }
  140. }
  141. // 绘制背景
  142. this.ctx.setFillStyle(this.backgroundColor);
  143. this.ctx.fillRect(0, 0, this.width, this.height);
  144. /* 所有元素入队则开始绘制 */
  145. if (newVal.length === this.list.length) {
  146. try {
  147. console.log(this.list,1111111)
  148. // console.log('生成的队列:' + JSON.stringify(newVal));
  149. console.log('开始绘制...')
  150. for (let i = 0; i < this.drawPathQueue.length; i++) {
  151. for (let j = 0; j < this.drawPathQueue.length; j++) {
  152. let current = this.drawPathQueue[j]
  153. /* 按顺序绘制 */
  154. if (current.index === i) {
  155. /* 文本绘制 */
  156. if (current.type === 'text') {
  157. console.log('绘制文本:' + current.text);
  158. fillText(current)
  159. this.counter--
  160. }
  161. /* 多行文本 */
  162. if (current.type === 'textarea') {
  163. console.log('绘制段落:' + current.text);
  164. fillParagraph(current)
  165. this.counter--
  166. }
  167. /* 图片绘制 */
  168. if (current.type === 'image') {
  169. console.log('绘制图片:' + current.path);
  170. console.log(current.area)
  171. if (current.area) {
  172. // 绘制绘图区域
  173. this.ctx.save()
  174. this.ctx.beginPath(); //开始绘制
  175. this.ctx.rect(current.area.x, current.area.y, current.area.width, current.area
  176. .height)
  177. this.ctx.clip();
  178. // 设置旋转中心
  179. let offsetX = current.x + Number(current.width) / 2;
  180. let offsetY = current.y + Number(current.height) / 2;
  181. this.ctx.translate(offsetX, offsetY)
  182. let degrees = current.rotate ? Number(current.rotate) % 360 : 0;
  183. this.ctx.rotate(degrees * Math.PI / 180)
  184. this.ctx.drawImage(current.path, current.x - offsetX, current.y - offsetY,
  185. current.width, current.height)
  186. this.ctx.closePath();
  187. this.ctx.restore(); // 恢复之前保存的上下文
  188. } else if (current.shape == 'circle') {
  189. this.ctx.save(); // 保存上下文,绘制后恢复
  190. this.ctx.beginPath(); //开始绘制
  191. //先画个圆 前两个参数确定了圆心 (x,y) 坐标 第三个参数是圆的半径 四参数是绘图方向 默认是false,即顺时针
  192. let width = (current.width / 2 + current.x);
  193. let height = (current.height / 2 + current.y);
  194. let r = current.width / 2;
  195. this.ctx.arc(width, height, r, 0, Math.PI * 2);
  196. //画好了圆 剪切 原始画布中剪切任意形状和尺寸。一旦剪切了某个区域,则所有之后的绘图都会被限制在被剪切的区域内 这也是我们要save上下文的原因
  197. this.ctx.clip();
  198. // 设置旋转中心
  199. let offsetX = current.x + Number(current.width) / 2;
  200. let offsetY = current.y + Number(current.height) / 2;
  201. this.ctx.translate(offsetX, offsetY)
  202. let degrees = current.rotate ? Number(current.rotate) % 360 : 0;
  203. this.ctx.rotate(degrees * Math.PI / 180)
  204. this.ctx.drawImage(current.path, current.x - offsetX, current.y - offsetY,
  205. current.width, current.height)
  206. this.ctx.closePath();
  207. this.ctx.restore(); // 恢复之前保存的上下文
  208. } else {
  209. console.log(3333,current)
  210. this.ctx.drawImage(current.path, current.x, current.y, current.width, current
  211. .height)
  212. }
  213. this.counter--
  214. }
  215. }
  216. }
  217. }
  218. } catch (err) {
  219. console.log(err)
  220. this.$emit('on-error', err)
  221. }
  222. }
  223. },
  224. counter(newVal, oldVal) {
  225. if (newVal === 0) {
  226. this.ctx.draw()
  227. /* draw完不能立刻转存,需要等待一段时间 */
  228. setTimeout(() => {
  229. console.log('final counter', this.counter);
  230. uni.canvasToTempFilePath({
  231. canvasId: 'myCanvas',
  232. success: (res) => {
  233. console.log('in canvasToTempFilePath');
  234. // 在H5平台下,tempFilePath 为 base64
  235. // console.log('图片已保存至本地:', res.tempFilePath)
  236. this.posterUrl = res.tempFilePath;
  237. this.$emit('on-success', res.tempFilePath)
  238. },
  239. fail: (res) => {
  240. console.log(res)
  241. }
  242. }, this)
  243. }, 1000)
  244. }
  245. }
  246. },
  247. mounted() {
  248. this.ctx = uni.createCanvasContext('myCanvas', this)
  249. },
  250. methods: {
  251. create() {
  252. this.generateImg()
  253. },
  254. /**
  255. * 图片圆角设置
  256. * @param string x x轴位置
  257. * @param string y y轴位置
  258. * @param string w 图片宽
  259. * @param string y 图片高
  260. * @param string r 圆角值
  261. */
  262. generateImg() {
  263. console.log('generateimg')
  264. this.counter = this.list.length
  265. this.drawPathQueue = []
  266. /* 将图片路径取出放入绘图队列 */
  267. for (let i = 0; i < this.list.length; i++) {
  268. let current = this.list[i]
  269. console.log(this.list[i])
  270. current.index = i
  271. /* 如果是文本直接放入队列 */
  272. if (current.type === 'text' || current.type === 'textarea' || current.type === 'image' && current.use !== 'bg' && current.use !== 'head') {
  273. this.drawPathQueue.push(current)
  274. continue
  275. }
  276. /* 图片需获取本地缓存path放入队列 */
  277. uni.getImageInfo({
  278. src: current.path,
  279. success: (res) => {
  280. current.path = res.path
  281. this.drawPathQueue.push(current)
  282. }
  283. })
  284. }
  285. },
  286. saveImg() {
  287. uni.canvasToTempFilePath({
  288. canvasId: 'myCanvas',
  289. success: (res) => {
  290. // 在H5平台下,tempFilePath 为 base64
  291. uni.saveImageToPhotosAlbum({
  292. filePath: res.tempFilePath,
  293. success: () => {
  294. console.log('save success');
  295. }
  296. });
  297. }
  298. })
  299. }
  300. }
  301. }
  302. </script>
  303. <style lang="scss" scoped>
  304. .canvas {
  305. position: fixed;
  306. top: 100rpx;
  307. left: 750rpx;
  308. }
  309. </style>