Poster.vue 9.2 KB

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  1. <template>
  2. <view class="canvas">
  3. <canvas canvas-id="myCanvas" :style="{width: width+'px',height: height+'px'}"></canvas>
  4. </view>
  5. </template>
  6. <!--
  7. list参数说明:
  8. 图片渲染:
  9. type: 'image',
  10. x: X轴位置,
  11. y: Y轴位置,
  12. path: 图片路径,
  13. width: 图片宽度,
  14. height: 图片高度,
  15. rotate: 旋转角度
  16. shape: 形状,默认无,可选值:circle 圆形
  17. area: {x,y,width,height} // 绘制范围,超出该范围会被剪裁掉 该属性与shape暂时无法同时使用,area存在时,shape失效
  18. 文字渲染:
  19. type: 'text',
  20. x: X轴位置,
  21. y: Y轴位置,
  22. text: 文本内容,
  23. size: 字体大小,
  24. textBaseline: 基线 默认top 可选值:'top'、'bottom'、'middle'、'normal'
  25. color: 颜色
  26. 多行文字渲染:
  27. type: 'textarea',
  28. x: X轴位置,
  29. y: Y轴位置,
  30. width:换行的宽度
  31. height: 高度,溢出会展示“...”
  32. lineSpace: 行间距
  33. text: 文本内容,
  34. size: 字体大小,
  35. textBaseline: 基线 默认top 可选值:'top'、'bottom'、'middle'、'normal'
  36. color: 颜色
  37. -->
  38. <script>
  39. export default {
  40. name: "Poster",
  41. props: {
  42. // 绘制队列
  43. list: {
  44. type: Array,
  45. required: true
  46. },
  47. width: {
  48. type: Number,
  49. required: true
  50. },
  51. height: {
  52. type: Number,
  53. required: true
  54. },
  55. backgroundColor: {
  56. type: String,
  57. default: 'rgba(0,0,0,0)'
  58. }
  59. },
  60. emit: ['on-success', 'on-error'],
  61. data() {
  62. return {
  63. posterUrl: '',
  64. ctx: null, //画布上下文
  65. counter: -1, //计数器
  66. drawPathQueue: [], //画图路径队列
  67. };
  68. },
  69. watch: {
  70. drawPathQueue(newVal, oldVal) {
  71. // 绘制单行文字
  72. const fillText = (textOptions) => {
  73. this.ctx.setFillStyle(textOptions.color)
  74. this.ctx.setFontSize(textOptions.size)
  75. this.ctx.setTextBaseline(textOptions.textBaseline || 'top')
  76. this.ctx.fillText(textOptions.text, textOptions.x, textOptions.y)
  77. }
  78. // 绘制段落
  79. const fillParagraph = (textOptions) => {
  80. this.ctx.setFontSize(textOptions.size)
  81. let tempOptions = JSON.parse(JSON.stringify(textOptions));
  82. // 如果没有指定行间距则设置默认值
  83. tempOptions.lineSpace = tempOptions.lineSpace ? tempOptions.lineSpace : 10;
  84. // 获取字符串
  85. let str = textOptions.text;
  86. // 计算指定高度可以输出的最大行数
  87. let lineCount = Math.floor((tempOptions.height + tempOptions.lineSpace) / (tempOptions.size +
  88. tempOptions.lineSpace))
  89. // 初始化单行宽度
  90. let lineWidth = 0;
  91. let lastSubStrIndex = 0; //每次开始截取的字符串的索引
  92. // 构建一个打印数组
  93. let strArr = str.split("");
  94. let drawArr = [];
  95. let text = "";
  96. while (strArr.length) {
  97. let word = strArr.shift()
  98. text += word;
  99. let textWidth = this.ctx.measureText(text).width;
  100. if (textWidth > textOptions.width) {
  101. // 因为超出宽度 所以要截取掉最后一个字符
  102. text = text.substr(0, text.length - 1)
  103. drawArr.push(text)
  104. text = "";
  105. // 最后一个字还给strArr
  106. strArr.unshift(word)
  107. } else if (!strArr.length) {
  108. drawArr.push(text)
  109. }
  110. }
  111. if (drawArr.length > lineCount) {
  112. // 超出最大行数
  113. drawArr.length = lineCount;
  114. let pointWidth = this.ctx.measureText('...').width;
  115. let wordWidth = 0;
  116. let wordArr = drawArr[drawArr.length - 1].split("");
  117. let words = '';
  118. while (pointWidth > wordWidth) {
  119. words += wordArr.pop();
  120. wordWidth = this.ctx.measureText(words).width
  121. }
  122. drawArr[drawArr.length - 1] = wordArr.join('') + '...';
  123. }
  124. // 打印
  125. for (let i = 0; i < drawArr.length; i++) {
  126. tempOptions.y = tempOptions.y + tempOptions.size * i + tempOptions.lineSpace * i; // y的位置
  127. tempOptions.text = drawArr[i]; // 绘制的文本
  128. fillText(tempOptions)
  129. }
  130. }
  131. // 绘制背景
  132. this.ctx.setFillStyle(this.backgroundColor);
  133. this.ctx.fillRect(0, 0, this.width, this.height);
  134. /* 所有元素入队则开始绘制 */
  135. if (newVal.length === this.list.length) {
  136. try {
  137. console.log(this.list,1111111)
  138. // console.log('生成的队列:' + JSON.stringify(newVal));
  139. console.log('开始绘制...')
  140. for (let i = 0; i < this.drawPathQueue.length; i++) {
  141. for (let j = 0; j < this.drawPathQueue.length; j++) {
  142. let current = this.drawPathQueue[j]
  143. /* 按顺序绘制 */
  144. if (current.index === i) {
  145. /* 文本绘制 */
  146. if (current.type === 'text') {
  147. console.log('绘制文本:' + current.text);
  148. fillText(current)
  149. this.counter--
  150. }
  151. /* 多行文本 */
  152. if (current.type === 'textarea') {
  153. console.log('绘制段落:' + current.text);
  154. fillParagraph(current)
  155. this.counter--
  156. }
  157. /* 图片绘制 */
  158. if (current.type === 'image') {
  159. console.log('绘制图片:' + current.path);
  160. if (current.area) {
  161. // 绘制绘图区域
  162. this.ctx.save()
  163. this.ctx.beginPath(); //开始绘制
  164. this.ctx.rect(current.area.x, current.area.y, current.area.width, current.area
  165. .height)
  166. this.ctx.clip();
  167. // 设置旋转中心
  168. let offsetX = current.x + Number(current.width) / 2;
  169. let offsetY = current.y + Number(current.height) / 2;
  170. this.ctx.translate(offsetX, offsetY)
  171. let degrees = current.rotate ? Number(current.rotate) % 360 : 0;
  172. this.ctx.rotate(degrees * Math.PI / 180)
  173. this.ctx.drawImage(current.path, current.x - offsetX, current.y - offsetY,
  174. current.width, current.height)
  175. this.ctx.closePath();
  176. this.ctx.restore(); // 恢复之前保存的上下文
  177. } else if (current.shape == 'circle') {
  178. this.ctx.save(); // 保存上下文,绘制后恢复
  179. this.ctx.beginPath(); //开始绘制
  180. //先画个圆 前两个参数确定了圆心 (x,y) 坐标 第三个参数是圆的半径 四参数是绘图方向 默认是false,即顺时针
  181. let width = (current.width / 2 + current.x);
  182. let height = (current.height / 2 + current.y);
  183. let r = current.width / 2;
  184. this.ctx.arc(width, height, r, 0, Math.PI * 2);
  185. //画好了圆 剪切 原始画布中剪切任意形状和尺寸。一旦剪切了某个区域,则所有之后的绘图都会被限制在被剪切的区域内 这也是我们要save上下文的原因
  186. this.ctx.clip();
  187. // 设置旋转中心
  188. let offsetX = current.x + Number(current.width) / 2;
  189. let offsetY = current.y + Number(current.height) / 2;
  190. this.ctx.translate(offsetX, offsetY)
  191. let degrees = current.rotate ? Number(current.rotate) % 360 : 0;
  192. this.ctx.rotate(degrees * Math.PI / 180)
  193. this.ctx.drawImage(current.path, current.x - offsetX, current.y - offsetY,
  194. current.width, current.height)
  195. this.ctx.closePath();
  196. this.ctx.restore(); // 恢复之前保存的上下文
  197. } else {
  198. this.ctx.drawImage(current.path, current.x, current.y, current.width, current
  199. .height)
  200. }
  201. this.counter--
  202. }
  203. }
  204. }
  205. }
  206. } catch (err) {
  207. console.log(err)
  208. this.$emit('on-error', err)
  209. }
  210. }
  211. },
  212. counter(newVal, oldVal) {
  213. if (newVal === 0) {
  214. this.ctx.draw()
  215. /* draw完不能立刻转存,需要等待一段时间 */
  216. setTimeout(() => {
  217. console.log('final counter', this.counter);
  218. uni.canvasToTempFilePath({
  219. canvasId: 'myCanvas',
  220. success: (res) => {
  221. console.log('in canvasToTempFilePath');
  222. // 在H5平台下,tempFilePath 为 base64
  223. // console.log('图片已保存至本地:', res.tempFilePath)
  224. this.posterUrl = res.tempFilePath;
  225. this.$emit('on-success', res.tempFilePath)
  226. },
  227. fail: (res) => {
  228. console.log(res)
  229. }
  230. }, this)
  231. }, 1000)
  232. }
  233. }
  234. },
  235. mounted() {
  236. this.ctx = uni.createCanvasContext('myCanvas', this)
  237. this.generateImg()
  238. console.log('mounted')
  239. },
  240. methods: {
  241. create() {
  242. this.generateImg()
  243. },
  244. generateImg() {
  245. console.log('generateimg')
  246. this.counter = this.list.length
  247. this.drawPathQueue = []
  248. /* 将图片路径取出放入绘图队列 */
  249. for (let i = 0; i < this.list.length; i++) {
  250. let current = this.list[i]
  251. current.index = i
  252. /* 如果是文本直接放入队列 */
  253. if (current.type === 'text' || current.type === 'textarea') {
  254. this.drawPathQueue.push(current)
  255. continue
  256. }
  257. /* 图片需获取本地缓存path放入队列 */
  258. uni.getImageInfo({
  259. src: current.path,
  260. success: (res) => {
  261. current.path = res.path
  262. this.drawPathQueue.push(current)
  263. }
  264. })
  265. }
  266. },
  267. saveImg() {
  268. uni.canvasToTempFilePath({
  269. canvasId: 'myCanvas',
  270. success: (res) => {
  271. // 在H5平台下,tempFilePath 为 base64
  272. uni.saveImageToPhotosAlbum({
  273. filePath: res.tempFilePath,
  274. success: () => {
  275. console.log('save success');
  276. }
  277. });
  278. }
  279. })
  280. }
  281. }
  282. }
  283. </script>
  284. <style lang="scss" scoped>
  285. .canvas {
  286. position: fixed;
  287. top: 100rpx;
  288. left: 750rpx;
  289. }
  290. </style>