(function(){ var C = (typeof window === 'undefined') ? require('./Crypto').Crypto : window.Crypto; // Shortcuts var util = C.util, charenc = C.charenc, UTF8 = charenc.UTF8, Binary = charenc.Binary; var MARC4 = C.MARC4 = { /** * Public API */ encrypt: function (message, password) { var // Convert to bytes m = UTF8.stringToBytes(message), // Generate random IV iv = util.randomBytes(16), // Generate key k = password.constructor == String ? // Derive key from passphrase C.PBKDF2(password, iv, 32, { asBytes: true }) : // else, assume byte array representing cryptographic key password; // Encrypt MARC4._marc4(m, k, 1536); // Return ciphertext return util.bytesToBase64(iv.concat(m)); }, decrypt: function (ciphertext, password) { var // Convert to bytes c = util.base64ToBytes(ciphertext), // Separate IV and message iv = c.splice(0, 16), // Generate key k = password.constructor == String ? // Derive key from passphrase C.PBKDF2(password, iv, 32, { asBytes: true }) : // else, assume byte array representing cryptographic key password; // Decrypt MARC4._marc4(c, k, 1536); // Return plaintext return UTF8.bytesToString(c); }, /** * Internal methods */ // The core _marc4: function (m, k, drop) { // State variables var i, j, s, temp; // Key setup for (i = 0, s = []; i < 256; i++) s[i] = i; for (i = 0, j = 0; i < 256; i++) { j = (j + s[i] + k[i % k.length]) % 256; // Swap temp = s[i]; s[i] = s[j]; s[j] = temp; } // Clear counters i = j = 0; // Encryption for (var k = -drop; k < m.length; k++) { i = (i + 1) % 256; j = (j + s[i]) % 256; // Swap temp = s[i]; s[i] = s[j]; s[j] = temp; // Stop here if we're still dropping keystream if (k < 0) continue; // Encrypt m[k] ^= s[(s[i] + s[j]) % 256]; } } }; })();